A few animation fixes needed for the Agility Demo animator

Cheo

Active member
Hello, the example animator for the Agility pack needs a few corrections.
-When moving to the right while hanging the character teleports to the left once his animation loop is done. To fix that, the second HangMovement animation in the Hang blend tree must have its speed set to 1.4 and Mirror animation ticked.
-The crawl stop blend tree and exit transition don't take the standing and crouching states into account correctly : when starting crawling while standing up, the Height parameter is set to 1 which leads to the CrawlCrouchStop animation being played when stopping the ability. And when starting the ability while crouching, the character quickly stands up when the CrawlCrouchStop animation is over beforing crouching again.
Could you please fix this ? To be honest this kind of error doesn't look good in a demo scene, especially for the hanging one !
 
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