Recent content by soprarnat

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    What is this chest?

    Hello. For the past weeks I have been working on a way to smoothly change between Opsive characters and a freelook camera. If a character is selected, then I can take control of it both in third and first person. If I deselect it, then I go back to the freelook camera and the character is...
  2. S

    Part of FPS arms disappearing

    Thanks. It worked.
  3. S

    Part of FPS arms disappearing

    Hello. I have a character on the scene for both first and third person views. However, part of the FPS arms are "clipping out" accordingly to the position of the camera, especially when you look up and down. The information: Character controller variant => Ultimate Character Controller...
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    Camera snaps back to default position and rotation

    Hello. I am toggling "GetComponent<UltimateCharacterLocomotion>().enabled" to switch between the character and the inventory interface. Every time I come back from the inventory, however, the camera snaps back to the default position and rotation. I have been attempting to find a way to prevent...
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