Recent content by persy

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    CustomObjectDrawer and SharedVariables

    Yes! It works now, thank you!
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    CustomObjectDrawer and SharedVariables

    Rebuild it from scratch, behaves just like I described earlier: I'm using unity 2019.1.14f1 Thanks!
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    CustomObjectDrawer and SharedVariables

    Thanks! Couldn't figure it out on my own. Now I am doing this: [CustomObjectDrawer(typeof(SceneObject))] public class SceneObjectDrawer : ObjectDrawer { public override void OnGUI(GUIContent label) { SceneObject target = (SceneObject)value...
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    CustomObjectDrawer and SharedVariables

    Hi! Can I somehow embed default SharedVariable drawer into my CustomObjectDrawer OnGUI method? I have a custom serializable struct which I use as a public field for a handful of custom tasks. This struct has a CustomObjectDrawer which works fine. Now i want to add public SharedVariable field to...
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    [Feature request] Task.OnDrawGizmosSelected

    That's great, it will work for my project, because I only use task gizmos as handles for editing task's data :)
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    [Feature request] Task.OnDrawGizmosSelected

    Can we please have it? :-) For drawing stuff only for task that is currently selected in BD editor window. Thanks!
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    Null pointer exception when Upgrading to 1.6.2

    Hello! We've ran into same issue when upgrading to 1.6.2 and it seems that it is forwarding a sharedVariable into external tree reference is what causes the problem. This works just fine: and this throws an exception from EnableBehavior() just like in #1 I haven't tried runtime source code...
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