nathanj's latest activity

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    Are you able to equip and unequip normally? I feel like something might be incorrectly set in your item abilities.
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    Hey @rkeown I’m glad to read you appear to be out of the woods. That sounds like an awful experience. All the best, mate. Keep it up!
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    Ok, so I just needed to allow the Converse ability to be active as well. Here are some screen grabs of the changes I made incase anyone...
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    Hi Justin Thanks for the reply, ment to post my fix, well most of it - the opsive UI is still present durring the conversation but i...
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    nathanj replied to the thread URP Set up.
    Ok, thanks Christian I was confused because on the Third Person Downloads page the URP package is listed there.
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    Bit of a complex one here that is hopefully not that complex. Working with Malbers and Dialogue System integrations. Using the Malbers...
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    nathanj replied to the thread URP Set up.
    Question about this integration. Is it required for the Third Person Controller in a URP project? Feel like it would only be for the...
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    nathanj replied to the thread Adventure Kit WIP.
    Great suggestions @r4opsive I feel like they’re pretty set for the plan for the initial release but hopefully these and some other...
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    🤦 I didn't read that correctly, I thought that field on the component was for the destination. whoops.
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    Hi, A colleague was trying to get basic movement working with the NavMeshAgent using the script here They got stuck though because...
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    nathanj reacted to magique's post in the thread SoulLink AI with Like Like.
    Update. I am putting the finishes touches on a SoulLink module for procedural AI spawning, which will be released as a separate asset on...
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    nathanj replied to the thread Deathmatch AI demo scene issues.
    Like Justin mention, looks like you need to run your project set up from the UCC wizard.
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    nathanj replied to the thread Atavism.
    Sorry, @Vahalla, I just can’t see this happening We tried Atavism but gave up on it because of what makes it great for MMO - A general...
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    nathanj replied to the thread Adventure Kit WIP.
    @opsai You can use the throwable item type for spears. It is very limited but does give you a semblance of a realistic spear throw. But...
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