I know this method it is useful when you know the problem location and source of the problem. But not useful in my case because I don't know either this issue is being created by a script or any other thing. One thing I know is; it happens with some of the characters randomly not specific to one...
By the way I couldn't understand how to place and where to place log statement or break point for this issue, it would be better if a simple video is recorded and send the link to me I would be happy
There is nothing on players other than controller scripts and my characters are also newly created in a new test scene and I also created the new states for weapons I am using on these characters.
It is so confusing part main I couldn't understand and it is not being resolved. Is it possible that values reset in states automatically when any object in the prefab is reset?
I look it is missed while pushing to github is it skipped or not as I have gone through .gitIgnore file there is not mentioned .asset files since when I open git bash and check status then the state values changes are not detected in bash also?
Hi @Justin
Hope you are doing well! I have been trying to figure out a solution for the said issue below since last 4 months but I was not able to come up with a proper solution, please let me know if you have any idea:
Problem domain: The problem is with weapons stats data.
Problem statement...