Umm i set distance about 5 and character was about 2~30 away from target and i started it.
When i move target forward very little and character suddenly skip Pursue and return success. it happens often.
A good way to determine why it is returning success is to place a breakpoint within...
Hi, i'm using Tasks like this and Pursue task often return success even target is far away.
So i just changed 'Target Dist Prediction Multiply' to 0 and it looks fine. but i'm not 100% sure.
Is this related with this problem??
Do you mean putting 'Wait' between sequence and random Selector?
I didn't use any seed.
I solved problem changing code Random.InitState(System.DateTime.Now.Millisecond); on Seed Method and random works well.
This is what i'm using.
Each Sequence Abort type is None. but it starts always same way 1->3->2
I didn't use Seed. What did i wrong?? :(
Thank you for reply.