I have a simple sequence like below:
I want the utility selector to only evaluate utilities once, make a decision, and wait until it is explicitly run again. In other words, I want the utility selector to stop evaluating utilities continuously after making a decision. Is this possible?
I am trying to understand how conditional aborts work. I tried the video and the documentation but it is still a bit fuzzy for me.
I have a tree like this:
Now, when there is a lower priority condition abort on the parallel selector, will that conditional abort happen when the status of the...
I have a very simple setup with:
A Has Received Event node:
And a SendEvent method in a script:
For some reason, the event does not get triggered. There is conditional abort on the parallel selector, so I think it should but what am I doing wrong here?
I am trying to wrap my head around the conditional abort system. I have read the documentation, watched the YouTube video but I still have some questions.
So I have the below tree:
I have three conditional aborts that I want to achieve:
What types of nodes are eligible to trigger a...
I have a "Packages" folder where I keep all my third-party assets and would like to move BD there as well. But when I do, I get this error:
Is it not possible to move the asset to a non-root directory? Do I have to keep it in the root?