Recent content by dadalili

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    Animation cannot be played normally when UMA is used.

    ??? You mean UMA assets?
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    Animation cannot be played normally when UMA is used.

    I am in third person perspective. I follow this: https://opsive.com/support/documentation/ultimate-character-controller/integrations/uma/ When I use the first option, it's OK when moving,but the item animation cannot be played OK.I follow the code, the problem is because the "OnAnimatorItemUse"...
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    Animation cannot be played normally when UMA is used.

    I have some problems with UMA.I follow the first method of using UMA in the documentation, and adding melee weapons,when i enable the "Keep Avatar" the animation cannot be played properly.If i don't enable the "Keep Avatar", when i reopen the scene, there will be a error: NullReferenceException...
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    use opsive on UMA model

    Thanks, I didn't notice this part. Thank you very much.
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    use opsive on UMA model

    When I use opsive on UMA model, after clicking start, the model will be offset to other coordinates and cannot be moved, but the animation can be played. Has anyone tried to use opsive on the UMA model? Or provide some clues to where the problem occurs.
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