How can i create simple first-person interactions like grab, throw and inspect an item? (similar to the game Gone Home)
Also, a template for these basic things should really be implemented in some time for this character controller.
How do I create a simple Flashlight as an equipable Item that has an on and off state?
Also, how can I make the flashlight to have an energy bar that can be refilled with battery items?
Quick question regarding the footstep Sounds, where can I access the jump and land Audiosources of the player and assign them to an audio mixer? I saw that they are created at runtime but how can I modify the properties of these Audio Sources?