Recent content by binaryprogrammer

  1. B

    Group and Individual Behaviors Simultaneously?

    Okay, so as I'm working on this, I think I've got a new/better solution: - I'm going to tweak the flocking math to create some more stylized grouping behaviors to create a large herd that includes all cows. - This 'master' herd will only control movement, and only for cows in the 'active list'...
  2. B

    Group and Individual Behaviors Simultaneously?

    I'd like to have a herd of animals that move together, but also have individual needs/behaviors. A quick example would be a player trying to herd some cows from enclosure A to B. During this walk the cows "flock" together, but some cows see food, the cows that are farther from the player should...
Top