As the title suggests, I encountered an issue. When I added the following function to StackedConditional.cs, it worked as intended:
I wanted to bring to your attention that this issue might also occur in StackedAction.
I would appreciate it if you could take a look at this. Thank you in advance.
C#:
public override void OnDrawGizmos()
{
if (conditionals == null)
{
return;
}
for (int i = 0; i < conditionals.Length; ++i)
{
if (conditionals[i] == null)
{
continue;
}
conditionals[i].OnDrawGizmos();
}
}
I wanted to bring to your attention that this issue might also occur in StackedAction.
I would appreciate it if you could take a look at this. Thank you in advance.