Recent content by FastSkillTeam

  1. FastSkillTeam

    Reducing performance cost of UCC NPCs

    Best bet is to simply hardcode your AI/NPCs, as I have done for other projects and games, it is always the most performant option and leaves no limits as to what your NPCs can do
  2. FastSkillTeam

    Failed to obtain Genetic Ability

    Ability Index Parameter works fine (at least it did used to work as far as I know).... you do need to know how to use it though and I do believe it is in the docs... https://opsive.com/support/documentation/ultimate-character-controller/character/abilities/new-ability/
  3. FastSkillTeam

    First person animation different from third person

    You can adjust offset via state presets, if your using demo presets on a custom character they will need tuning. I suggest creating a set of your own presets so updates don't overwrite yours.
  4. FastSkillTeam

    Recommendations on vehicle controllers

    USC works with everything I have tried with, NWH etc works by setting up via inspector, rcc and rccp are the only integrations that actually required some hard code to support.
  5. FastSkillTeam

    UCC v3.2.0 , Agility Pack Error

    And have the demo character (well for at least my addons... and that was the least of it) as I found anyway when updating USC, UMP and Heli for it anyway.
  6. FastSkillTeam

    UCC v3.2.0 , Agility Pack Error

    You'll need to import the demo content via the manager. Since new update for "packages" setup... thats how itll be.
  7. FastSkillTeam

    Using Ladder climb with Swimming Ability

    override ShouldStopAbility(...)if(ability is climb)return true; roughly?? Try it. Honestly though this should be catered for in the addons internally.
  8. FastSkillTeam

    For USC owners or USC owners to be.

    One free Helicopter addon code for USC. To be claimed via Unity Asset Store First in best dressed. ASV-NUEM-LQLQ-RF79-KPFM-C6PF Keep your eyes peeled for more like this. They could be hidden anywhere, via forum here, website, or discord. Keep hunting if you miss this one.
  9. FastSkillTeam

    Giveaway! Get in quick!

    Early Christmas/Happy Holidays, whatever is your flavor. 3 lucky users of UCC have the opportunity to grab a free asset :) First in best dressed. Voucher Codes > ASV-JUD3-GPGN-UEEV-LXW9-C7AQ ASV-4U3U-ELCY-QADX-PKDL-KL3N ASV-V3ED-MJMF-PJJD-WEVV-FMPT
  10. FastSkillTeam

    Apply force to the direction the character is facing?

    DesiredMoveDirection off hand may solve it.
  11. FastSkillTeam

    Parts of character model blinking on / off

    Adjust bounds on skinned mesh renderer, more performance, rather than updating when "off screen" which unity should describe as "out of bounds".
  12. FastSkillTeam

    Integration with Simple Bicycle Physics?

    Check out the demo scene for USC and its character, check the states, you'll need to add the state presets in that come with USC to your character. Hopefully that will help
  13. FastSkillTeam

    Integration with Simple Bicycle Physics?

    Oh sorry, the Vehicle Water Sensor is in my project but I forgot to include it in the last release, Ill include it in the next. For anyone that needs it, here it is...
  14. FastSkillTeam

    Integration with Simple Bicycle Physics?

    Make it drive or work anything you like, all made easy. Even a skateboard if you wish. Also vehicular weapons etc. Parachute, way too many features to list really. Ragdoll crash off motorbike and get back up if alive etc. Use it on an animated zipline, coded zipline, literally use it for...
  15. FastSkillTeam

    Integration with Simple Bicycle Physics?

    Try Ultimate Seating Controller, It caters for your needs. You can eject players at any time too. Also the Helicopter addon has an example for eject in water. And there's Vehicle Water Sensor component that does the same for anything else too.
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