December 16, 2009 by Justin
A quick update to War Evolved has been submitted and waits for Apple’s approval. Version 1.1.1 is very minor, only tweaking three things:
- The AI reacts to air units better
- Increased the Calvary’s strength
- Decreased the air turret’s strength
Particularly on expert, the AI did not preform well after you reached stages with air units. Also we noticed that Calvary units are not used as much as we would like, so we bumped their strength up a bit.
In other news, we have come up with a feature list for version 1.2:
- Air units on every level – no need to get to WWII before you can build a plane!
- A cheat more – want more money? What about the ability to skip levels? It’ll be here, plus we’ll see if we can come up with some interesting settings
- Integration of Facebook Connect.
- Minor bug fixes – I have a small list of bugs I would like to fix, none that effect gameplay
We have already started dev on version 1.2, and hope to have it submitted early in the new year! I’ll keep you updated.









