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The ClibmableObject component is added to any object in which the character can climb. This includes ladders, vines, or pipes. Even though each type of ClimbableObject has its own traits they all can use the same object. The character can only move up and down vertically while on the ladder. The vines allows the character to move up, down, left, or right as long as the character is not near an edge. When the character is climbing the pipe they must follow the pipe's path. The pipe can move vertically or horizontally.

Climbable Type
The type of object that this component has been added to

Can Reverse Mount
Used by all: can the character mount and face the opposite side of the ClimbableObject?

Bottom Mount Offset
Used by all: the offset that the character should move to when starting to climb from the bottom. A value of -1 means no movement on that axis

Top Mount Offset
Used by ladders and vines: the offset that the character should move to when starting to climb from the top. A value of -1 means no movement on that axis

Rung Separation
Used by ladders: the separation between ladder rungs

Unusable Top Rungs
Used by ladders: the number of rungs that are unusable by the characters feet

Horizontal Padding
Used by vines: the padding from the left and right sides of the box collider that prevent the character from moving too far horizontally

Top Dismount Offset
Used by vines: the offset from the top of the box collider that the character should start dismounting from

Bottom Dismount Offset
Used by vines and pipes: the offset from the bottom of the object that the character should start dismounting from

Mount Positions
Used by pipes: the transforms of the positions that the character can start climbing from

Horizontal Transition Offset
Used by pipes: the horizontal offset from the object position to transition from a vertical to horizontal pipe

Vertical Transition Offset
Used by pipes: the vertical offset from the object position to transition from a horizontal to vertical pipe

Extra Forward Distance
Used by pipes: the amount of extra transition distance of the forward movement compared to the backward movement


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