The Interact ability allows the character to interact with another object. The object that the character interacts with must implement the IInteractable interface. The Interact ability will show a GUI icon when an interaction can take place.
Interact Target ID
The ID of the IInteractTarget object that the character can interact with. -1 indicates any
Lower Body State Name
The name of the lower body interact state. Can be empty
Upper Body State Name
The name of the upper body interact state. Can be empty
Min Move To Target Speed
The normalized speed that the character moves towards the target interact position
Can Have Item Equipped
Can the item be equipped while interacting?
<- Height Change