The HeightChange ability allows the character to toggle between height changes. This includes a crouching or crawling state. The Height Change ability is has the option of being a concurrent ability so it can be run while other abilities are active. When the ability is active the character's capsule collider will change heights to match the height of the character. This value is specified from the Float Curve Data Animator parameter. This value can be adjusted by changing the animation curve on the Height Change animations.
The name of the state when the HeightChange ability starts. Can be blank
The name of the state when the character is idle
The name of the state when the character is moving
The name of the state when the HeightChange ability stops. Can be blank
Is the ability a concurrent ability?
Can Have Item Equipped
Can the item be equipped while the ability is active?
Can Use Upper Body IK
Can the upper body IK be used?