The ItemPickup component will allow your character to pickup an Item within the scene. In order for the character to pickup an Item, that Item must first be added to the character. Once that Item has been added, the character will then pickup the item when the character enters the ItemPickup's trigger. The ItemPickup component uses the Item Type in order to know which Item to add. Multiple ItemTypes can be specified within a single ItemPickup component.
Allows an object with the Invetory component to pickup items when that object enters the trigger
<- Dual Wield