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Doc Home > Inventory > Item Type

An Item is the base class of any object that can be picked up by the character. The ItemBaseType maps an Item to an object type that the Inventory can use to update properties on that Item such as if the Item is equipped or how many bullets are left.

Item types are .asset files which can be created using the Item Type Builder. The ItemType is extended by the following classes:

  • Primary
  • Secondary
  • Consumable
  • Dual Wield

  • <- Inventory
    Primary ->